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本教程是由Digital Tutors机构出品的Digital Tutors Creating Cartoon Characters in MODO教程,MODO创建卡通角色教程,时长:3小时28分,作者:Justin Marshall,教程共28个章节内容,官方发布时间:2013年12月,语言:英语。教程技术
软件分类:国外软件 / 零售版 / CG教程 软件语言:英文 发布时间:2014-01-09 繁体版 访问数:

本教程是由Digital Tutors机构出品的Digital Tutors Creating Cartoon Characters in MODO教程,MODO创建卡通角色教程,时长:3小时28分,作者:Justin Marshall,教程共28个章节内容,官方发布时间:2013年12月,语言:英语。教程技术水平等级:中级,9iv网站整理发布。

教程所使用的软件:MODO 701
在Modo和绘画工具建模是强大和易于使用的。创建一个卡通人物将给我们一个机会来看看这些工具可用于模型有机的形状,按照现有的设计,并完成与纹理映射。

Luxology公司的Modo是CG行业,设计和建筑可视化世界的新工具之一,已迅速赢得了广泛的用户群。Modo是一个非常强大的多边形和细分建模工具,有一个伟大的纹理绘画和雕刻模块,对象的动画工具和出色的渲染,有一个非常直观和友好界的用户界面。

Digital Tutors机构是号称全球最大的CG付费教程网站,2000多万次视频播放记录,顶级客户的优秀项目实例,被誉为教学和娱乐结合的最好的教程,RenderMan创建人称之为“完美的学习站点”,成立至今已经有12年之久,内容集中在视频制作和游戏制作两大板块,其网站完整的教学的理念,先进的技术支持(他们甚至开启了移动手机看教程的计划,支持IPAD/IPHONE/ANDROID),都让人耳目一新。尤其是多层级的教学难度设置,有趣的考试内容,时不时的竞赛,让DT成为非常活跃的一个CG机构。

The modeling and painting tools in MODO are powerful and easy to use. Creating a cartoon character will give us a chance to look at how those tools can be used to model organic shapes, follow existing designs, and finish with texture maps. Our design will be a simple but appealing one that will allow us to concentrate on the tools and techniques while creating something fun. We'll start by adding images to use as reference and then begin building up the geometry from scratch. We'll build and shape the main body before spending some time creating more complex topology for the head. Tools like Loop Slice, Edge Slice, and Bevel will help us create our character quickly and efficiently. We'll also create parts like the teeth, eyes, and horns from primitive shapes or by using our existing geometry. Once our model is built, we'll spend some time looking at UV layouts and then create some color textures for the character. In addition, we'll add some bump to the character as well as some ambient occlusion. In the end you'll have a finished cartoon character ready for rigging and animation as well as the knowledge you need to create models from your own designs.

教程相关内容如下:

 1. Introduction and project overview01:17
 2. Setting up backdrop images04:48
 3. Creating the overall body shape11:41
 4. Shaping the body05:46
 5. Extruding out the jaw09:59
 6. Extruding up the head12:08
 7. Finishing the head shape10:53
 8. Adding the eyes06:09
 9. Finishing the eye socket09:03
 10. Creating the horn socket04:08
 11. Creating the gums04:06
 12. Modeling the teeth06:16
 13. Building the arms04:35
 14. Creating the hand09:24
 15. Modeling the legs07:03
 16. Connecting the arms and legs to the body05:40
 17. Adding the claws05:07
 18. Building the horns06:55
 19. Adding creases and wrinkles10:08
 20. Applying materials04:53
 21. Creating a UV layout10:33
 22. Finishing the UV layout10:03
 23. Painting the body color texture13:13
 24. Painting the horns06:41
 25. Painting the claws08:46
 26. Creating a bump map10:51
 27. Adding an occlusion map03:37
 28. Using the sculpt tools to add expression05:09




Digital Tutors Creating Cartoon Characters in MODO (MODO创建卡通角色教程)
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